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competition exterior...


chuck
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here's an image of the buildings exterior.

rendered in max 6 with radiosity. i just have an IES sun set up, no IES skylight

 

85% solution, a few refine iterations and filtering. mesh is around 3 feet.

logorithmic exp on, set to exterior daylight.

 

i dont like the way the wood texture looks when exposed to direct sunlight- washed out with that off orange color, it looks better in the viewport. it also lacks the detail of the grain.

 

anyone know why it looks so off? will adding a sklight help the rendering look better or just add calculation time?

 

thanks for any help/overall suggestions...

 

chuck

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