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NPR or abstract rendering companies/examples


mbr
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I am trying to track down examples of companies and/or examples of NPR or abstract renderings. I am trying to do some research about 'stylized' imagery. Examples would be how Richard Meier makes everything white and black (for most of his drawings), Hadid paints/renders exaggerated perspectives with high contrasting colors and b&w, Morphosis pioneered the use of FormZ/Max with simple, gray and transparent renderings with splashes of colors, etc.

 

Basically, I am going to be working on creating an 'identity' to the imagery that will be produced here.

 

Other examples would be 3D firms like K+D Lab and Arte Factory.

 

Thanks.

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a book displaying essays and projects (real and paper) called 'ARCHILAB'S FUTUREHOUSE : Radical Experiments in Domestic Living' has some great stuff in it. I really like the illustrative approach taken by most of the designers in this book.

 

i like various imagery i've seen from wes jones & partners. and MVRDV. and IaN+ (http://www.ianplus.it/intro.swf)

 

i am a big fan of that plastic look so easy to get with most renderer's coupled with collaging techniques.

 

i'm still stumped when people comment on imagery that looks 'cg' and 'plastic'...i like that...

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i'm still stumped when people comment on imagery that looks 'cg' and 'plastic'...i like that...

i never know how to take it when someone says it looks CG.

 

....well, it is.

 

on average the biggest comment you can give to a viz guy is that his image looks like a photograph. which is funny compared to other mediums.

 

you don't tell a watercolor guy that his image looks like a watercolor. if you don't like it, you tell him it sucks. in computer graphics, if you don't like it, you tell him it looks like computer graphics. well, it is computer graphics. ..and why does this have to be a bad thing.

 

most of my work, like many others, consists of making things look quasi real. i satisfy myself by trying to imitate photography, and not the real world.

 

..i love the nicely done computer graphics, that are not trying to be something else. graphics that try to use the medium in ways that it excels, and not always trying to imitate photos, the real world, watercolors, or hand sketches. morphosis always does an excellent job of this. it is relatively quick and interesting. the only problem is that it usually scares the lay person off. to often the images tend to look post-apocalyptic or cold.

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Hi:

I was reading your post and I posted here in CGarchitect gallery some examples of conceptual renders (as i call), i think abstract work is an important focus of the cg work that is not been enhanced yet. You can search the works at the gallery by my name: Luis Calatayud i hope you can make an opinion of my work.

See you soon.

Luis

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