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I am convinced by these results to buy a new dual xeon machine. Now I need to know where to buy such a machine. I've looked at the Dell dual xeons but I'd like to know what other options are avalible. Any recomendations would be appreceated.

 

Thanks,

John

Maui, Hawaii

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I am convinced by these results to buy a new dual xeon machine. Now I need to know where to buy such a machine. I've looked at the Dell dual xeons but I'd like to know what other options are avalible. Any recomendations would be appreceated.

 

Thanks,

John

Maui, Hawaii

i use an IBM Intellistation, and i have been happy with it. maybe look at Alienware?

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"I am convinced by these results to buy a new dual xeon machine. Now I need to know where to buy such a machine. I've looked at the Dell dual xeons but I'd like to know what other options are avalible. Any recomendations would be appreceated."

 

I am happy with my dual Xeon system from BOXX.

 

Jeff

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I finally got my dual Athlon 2800+ 1GB RAM, two of them.

Thanks guys, you helped me a lot with your resoults and I think this is ultimate price/speed machine for me. It is so cheep and resoult for this test was ( 93 sec. ).

dual Athlon MP 2800+, 1GB RAM ( 93 sec. )

The price for proc. MP 2800+ is 250 $, and motherboard is 300$ so it is 800$ for moth. + two proc.

Compare that to prices of Xeon and you'll see the diference.

Maybe we can repeat this test with graphic cards for professional 3d app.

Anyone knows some good benchmarks program?

 

 

 

http://www.VisualizationStudio.com

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  • 2 weeks later...

Part of the reason the 3dluvr max benchmarks is stagnated, is because they've become generally useless.

 

Max's renderer is highly flawed. Its generally a large pos. (Thats why people see massive reductions in time by swapping to vray, with the SAME SCENE).

 

Keeping that in mind, the best way to test and compare max's standard renderers, is with a scene that takes roughly 5-10 minutes to render, @ 2048x1536, with a high polygon count, and hopefully some reflection/refraction, and area shadows.

 

Self illumination is nice too.

 

Remember that the viewport dragon scene is based on viewport interactivity with a game engine....low poly, tiny textures...its not really a system stresser by any means.

 

Only when the entire system is stressed, while you start to see substaintal differences in performance.

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I was thinking about making this benchmark test for Vray becouse I am using it, but there is MentalRay, Finalrender, Brazil.. and many other.

Who ever uses 3dsMax, he has scanline renderer. If somebody wants to make Vray or any other renderer test I will send my resoults.

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  • 3 weeks later...

1.--- dual Xeon 2.0 Ghz, 1 GB RAM ___________( 118 sec. )

2.--- dual AMD MP 1800+, 1 GB RAM__________( 138 sec. )

3.--- Pentium(Northwood) 2.8 Ghz, 1 GB RAM___( 160 sec.)

4.--- single P4 3.0 Ghz, 1 GB RAM____________ ( 169 sec. )

5.----single PIII 1.13@1.46, 512 SDRAM________( 395 sec )

i815EPT, FSB 166/166

 

kolko para toliko i muzike ;)

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  • 2 weeks later...

Nice thread... always good to see what different PCs are ACTUALLY producing for render numbers (even if it is not a very scientific test)...

 

I was shocked that my 1800XP with 786Mb of RAM and a QuadroFX1000 (which has nothing to do with rendering) took a whopping 281 seconds to render all 12 passes of frame 1 in MAX6.

 

I know someone else here posted MAX5 versus MAX6 numbers, and 6 took longer, so I dusted off MAX5, and tried it there and while the time was still slow, it was alot faster than 6; underMAX5 it took 231 seconds.

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  • 2 weeks later...
  • 5 weeks later...

1.--- dual Xeon 2.0 Ghz, 1 GB RAM ___________( 118 sec. )

2.--- dual AMD MP 1800+, 1 GB RAM__________( 138 sec. )

3.--- Pentium(Northwood) 2.8 Ghz, 1 GB RAM___( 160 sec.)

4.--- single P4 3.0 Ghz, 1 GB RAM____________ ( 169 sec. )

5.----PIII 1.13@1.42,512SDRAM_______________(400 sec)

6.----P4 2.4@3.0, 1GB DDR___________________(155 sec)

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