sundog Posted May 14, 2004 Share Posted May 14, 2004 I am new to both mental ray and 3ds max (6). I have managed some decent stills (though they take longer than I suspect they should to render in MR), but when I try the panorama exporter, the six frames don't line up properly. It worked w/ brazil and scanline fine, but I don't know brazil well enough to get decent results. I also tried the MR wraparound shader, but this seemed to distort very bad at the poles. Pleas help Link to comment Share on other sites More sharing options...
abicalho Posted May 14, 2004 Share Posted May 14, 2004 mental ray does not support the Panorama Exporter. Use the WrapAround Lens shader in mental ray, as explained in the New Features Guide. Alexander Link to comment Share on other sites More sharing options...
sundog Posted May 15, 2004 Author Share Posted May 15, 2004 The problem I had with the wraparound is that it creates a shperical map, as opposed to the cubic map to be used with the QTVR export. Are there viewers that support the spherical maps as opposed to quicktimes cubic maps? ***Interesting note: the new features PDF actually states that mental ray does support the pan-export on pg. 105, however in the readme.rtf for max, it states the opposite and suggests the wraparound shader.*** Thanks for the help Link to comment Share on other sites More sharing options...
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