maxscript Posted May 15, 2004 Share Posted May 15, 2004 can anyone know how to write in max script that takes as input an animation and produces as output a list of objects appearing in the animation with their sizes in bytes and times of appearance. For example, if your input is the sample animation file bounce_back.max, the output will look like this: Sphere01, X, f1, f2, ..., fn Text01, Y, g1, g2, ..., gm ... Where X is the size (in bytes) of object Sphere01 in disk, f1, ..., fn are the frame numbers when Sphere01 appears. Similary for Text01, Y, g1,...gm are the size of Text01 and frames of appearance. thanks to everyone who is trying to help Link to comment Share on other sites More sharing options...
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