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before i started using lightracer i have no problems with textures, now it shows ugly "uneven" textures on the walls,(see pic) on another view, the rough and smooth surface switch places? why is that? anyone knows how to control this? thanks. ;)

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try adjusting your uvwmap modifier to even out the texture.or try to decrease the amount of your bump mapping. try also increasing the sampling settings in the light tracer settings.

 

light tracer takes forever to render...

hope that corrects the problem...

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