hockley91 Posted May 25, 2004 Share Posted May 25, 2004 My client has designed a "Light Well" space that he would like me to model and render for him. The light well will cast light in the space throughout the day. It is a very vertical type of space: L17' X W56' X H57'. The walls will by gypbd, with white paint. They are going to "sandblast" these quartz crystals to the walls over this clear adhesive. The idea here is that when light hits these walls, they will have a sparkling effect. Does anyone have any ideas on how to create this effect? My initial ideas were to create the sparkles in Photoshop, but maybe I can create a material with a high specular value that might show the 'sparkles'. Any ideas? Thanks! Link to comment Share on other sites More sharing options...
rivoli Posted May 25, 2004 Share Posted May 25, 2004 just a couple of questions: are you using max 5, 6 or any third party renderer? Link to comment Share on other sites More sharing options...
William Alexander Posted May 26, 2004 Share Posted May 26, 2004 You can play with noise as a bump, specular level, specular color, all very small of course. Add a couple spot lights-fakiosity, specular only, to accent key areas, problably close in. Even use a colored light map for a prism effect. cheers WDA Link to comment Share on other sites More sharing options...
Videha Posted May 26, 2004 Share Posted May 26, 2004 what Wda Says and try fallof Map Ligth/Shadow so you have control where you see the Effect Link to comment Share on other sites More sharing options...
tcorbett Posted May 26, 2004 Share Posted May 26, 2004 You could create a very small polygon shape, then use the scatter tool to distribute it about the wall surface. The shape could have a self-illumination (possibly with a camera-direction-based falloff to simulate sparkels in an animation), and maybe a glow effect? Disclaimer: This is just an idea. This is not necessarily a GOOD idea. Link to comment Share on other sites More sharing options...
hockley91 Posted May 26, 2004 Author Share Posted May 26, 2004 Good ideas! That's why I like this forum so much! I'm using Max 6 and Vray. I'm going to experiment with some of these ideas......I'll post again. Thanks! Hockley91 Link to comment Share on other sites More sharing options...
hockley91 Posted May 26, 2004 Author Share Posted May 26, 2004 I will repost in the "Works In Progress" area as this develops. Thanks everyone for your help so far! Link to comment Share on other sites More sharing options...
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