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Extremely Slow Network Renderings


NeumannHomes
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We are conducting exterior renderings of our products, they are a single frame with 3300x2550 resolution but we are getting network rendering times on average of 10 hours.

 

we are using 3D MAX 6, and the scene consists of a house with on average of 60,000 faces, a single skylight (multiplier of 1.5), a target direct light for shadow casting (with raytraced shadows, multiplier of 0.5), we are using the Light Tracer Advanced Illumination to produce the renderings with the following tweaks - Rays bumped up to 1000, and bounces are 2, everything else is default.

 

Our rendering farm consists of 6 - P4, 1Ghz, 1GB RAM Dells, and with this set up we are getting exteremly slow render times, what could be going on? I can not imagine that everybody is waiting this long for a single high resolution frame.

 

Any help would be greatly appreciated.

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