salf Posted May 30, 2004 Share Posted May 30, 2004 I always had problems with floor mapping. All the floor textures I apply on projects, the part of the floor that is closer to the camera, looks stretch out, (specially towards the corners of the render) i think this is some kinda of camera or prespective issue, but i dont know how to get rid of it. Any advice? Look at this example, the only material applied is the rug in the floor, the rug pattern is just a series of dots, in the render you can tell that the closer the rug getto the camera the dots looks all distorted (stretch out) Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted May 30, 2004 Share Posted May 30, 2004 try this thread.... maybe not what you want, but will fix the problem. http://www.cgarchitect.com/vb/showthread.php?t=1425&highlight=spherize+lens . Link to comment Share on other sites More sharing options...
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