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Which camera is bettter?


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Hi, just wanted to get your genius opinions on these 2 setup shots. Which one do you think will make a better rendering? Getting this setup was a little tricky because there are 4 buildings I want to show. One of them is tucked away all in the back corner.

 

So please tell me which one you like better and why. I am heavily leaning towards the closer view because it fills up more of the image, plus offers a much more interesting perspective, from very close, to far away. But its always good to get the opinion of experts.

 

Thanks!

tim

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Which one

 

Neither. Keep hunting.

 

At the least, move more right from the closer one, get under the overhang and use it and the nice shadow shapes as a framing element, a little more and use the arch as a frame. Is that an arcade? If so, you could show just a hint of it on the extreme right by being under the arch. You do not need to show the stuff that is on the right--it is the same as the rest. Getting closer to it you can show material details while the far buildings show massing and arrangement. That tells a more complete story, and is more visually interesting.

 

The problem is, you are still looking across a parking lot at a 45 degree angle. I would suggest the same up-close-and-under treatment, but much further down the line of shops on the right, angle the view back towards the left to create a more 60/30 sort of view.

 

No matter what, be sure to show more than half of the center pavillion you see at the left of the closer view.

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Ernest - why do you make me work so hard!!

 

Trying to get a camera setup as you described. The problem I'm having with that is that the colums are so thick, they are blocking the view too much no matter where I try to place the camera. I like the idea of being under the structure, but I think its sacrificing too much of the other buildings. I don't think either of these are working that good, but I do like the one that is directly under the arcade. Have started adding my materials btw.

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Ernest - why do you make me work so hard!!

I don't think either of these are working

 

They aren't. The one on the left reveals that the posts are too thick for the 'let's get the arcade while we're about it' idea. You are too far under the arcade arch, move out so you are just catching a bit of it. The view as you show it has the post cutting off the end of the center pavillion on the right row--no good. Moving out will solve that. You only need a little of the pier and arch over your head to get the effect I am suggesting. You are still clipping the left pavillion about 1/2--you must see more than that, swing the camera left, though moving out will do some of that.

 

If you leave some room either left or right you can have a foreground shopper, which is a nice cliche touch.

 

Your colors are looling great. They are well balanced so far.

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Man, just can't seem to get it EB. The left pavillion on that last shot actually wasn't clipped much at all. The end of it is right at the tower there. Either way I think I'm going to have to go for my first view from now. The clock is ticking and tomorrow is the deadline. Your advice is very much appreciated as always. I think with every job, I get a little better at setting up my scenes - thanks mostly to everyones help here. So hopefully the next will be better.

 

BTW, does anyone have any pictures of shopping people they'd like to share, or a site that has good pics? My people library really stinks! I might take a trip out to a shopping center this afternoon and steal a few souls.

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The clock is ticking and tomorrow is the deadline...QUOTE]

 

Sorry to distract you with alternates, you actually did not ask for them, just A or B. Given that, A will be fine.

 

My figure files stink, as well. Among us, Dibbers seems to be the smartest--he has produced a 'private stock' by thinking ahead.

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Among us, Dibbers seems to be the smartest--he has produced a 'private stock' by thinking ahead.

 

Yea, that seems to be one of the things Dibbers is best at, seeing as how so many of us have a hard time with what should be a simple operation.

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ok! Well I think I'm about there. Rendering is submitted for approval. I've spent way more time on this one than I thought for lots of reasons....1st project using viz2005, had to go take pics of peoples & make cutouts, had to buy some cars & figure out how to make them look ok...yada yada.

 

But what do you think? After an intense day of staring at it, my eyes are shot.

 

I wish we could post bigger images than 800 wide. Its hard to see any details.

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The clock is ticking and tomorrow is the deadline...QUOTE]

 

 

My figure files stink, as well. Among us, Dibbers seems to be the smartest--he has produced a 'private stock' by thinking ahead.

 

I do have a fairly large library of figures. The trouble is, I have favourites, and only use a very small selection of them. I need to get some more now that the sun's out.

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I do have a fairly large library of figures. The trouble is, I have favourites, and only use a very small selection of them. I need to get some more now that the sun's out.

 

Do you feel like selling some of the ones not in favor? Or making a few extras while shooting?

 

I REALLY need to do this myself. Then I need to figure which way to modify them so they aren't photos anymore.

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Nice job! Like the colors as well. The only thing I might do is adjust the lighting on the people a little bit. Also with sun direction the way it is set up, should you see a shadow coming from the foreground tree on the upper left hand side? Overall I have to say it is a nice piece! Keep up the great work!

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Do you feel like selling some of the ones not in favor? Or making a few extras while shooting?

 

I REALLY need to do this myself. Then I need to figure which way to modify them so they aren't photos anymore.

 

The ones that aren't in favour are so because they are not so good, for various reasons. I wouldn't dream of selling 'rejects'.

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@tim, you can post images that are wider than 800, just not in-message. Its allowed to attach images bigger than 800 wide as you did in your post, as an attachment....

 

Thanks Quizzy, I'll have to try that next time. You still have a limit of 97kb per image though right?

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Here's a little gift to the cga community. Not a super good cut-out but good enough for further distances.

 

Taking pictures of people is kind of fun. You have to be careful & try to make it look like you are not taking pictures of them, but whats PAST them.

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Here's a little gift to the cga community.

 

That's pretty good! All three people are posed very naturally, there's a good flow. The light is harsh. Overcast days are good for general, GI lighting.

 

Yeah, 'I'm not taking a picture of YOU, just that blank wall you're standing in front of'.

 

I'm sure I've written this before in another thread, but I'll re-tell it--a few years ago I had an angry 5-percenter (too long to explain--a Muslim off-shoot) in Brooklyn, NY threatening to kill me because he was standing in front of a building I needed to photograph. The guy was selling books or something off a sidewalk card table in a city of 8 million people, but he should be exempt from being included in any pictures. If you don't want your soul stolen, keep it home.

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well just upload it to a certain path on your server, and put a link to that image in your message. Don't use the [ img ] and the [ / img] etc for this though, beacause then its an in-message image (which shouldn't be wider as 800)....

I've just checked it... its 97.7 Kb....even for moderators.. ;)

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