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Brazil r/s used in Day After Tomorrow


Nick Nakadate
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  • 3 weeks later...

What a great movie. The effects where very well done. The dog thing was a little weird. I am currently working on a very big up and coming movie, sorry i can't mention the name, big hush hush thing right now. Any way, we are taking a new and fresh approch using Auto CAD and Accurender. At first the idea seemed a bit weird, to say the least, but some of the results are amazing. AutoCAD is a bit lame for modeling so we create all geometry in Maya and export to CAD.

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what a nightmare...

 

oh, I mean the working on the movie, not the rendering. The orphanage did a great job... the frost looked great. I know those models were a bitch since we modeled them. I wonder if they had to optimize them. We rendered all of it through rib-archieving which is the only way to push that many polies in prman.

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  • 2 weeks later...
what a nightmare...

 

oh, I mean the working on the movie, not the rendering. The orphanage did a great job... the frost looked great. I know those models were a bitch since we modeled them. I wonder if they had to optimize them. We rendered all of it through rib-archieving which is the only way to push that many polies in prman.

 

 

We had to remodel and/or fix just about everything. And yes--the high-poly counts were challenging, but we optimized most shots to run without any kind of archiving or caching.

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