Eiler Posted June 14, 2004 Share Posted June 14, 2004 I'm using Brazil in MAX6, on Quadro4 980XGL. My materials show up fine in the editor, until i set the renderer to Brazil. Then all I see is "not supported". Whats that? Link to comment Share on other sites More sharing options...
Life Style Posted June 14, 2004 Share Posted June 14, 2004 It's a simple fix, when you're in the Assign Renderer rollout unlock Brazil from the materials editor (which is directly below). Link to comment Share on other sites More sharing options...
Eiler Posted June 15, 2004 Author Share Posted June 15, 2004 Thanx-a-bundle! I shall be a pleasant person once again.. Link to comment Share on other sites More sharing options...
omnimbus Posted July 14, 2004 Share Posted July 14, 2004 yeah, i agree...i've been searching forums for the solution for a week. it sure helped that the original query for assistant didn't consist of "ROTLOFM NEED HLP PLZ MY BRAZIL 3DS doesn't wrk! I:M A STUP!D interNET J3rk!" thanks, guys Link to comment Share on other sites More sharing options...
Jim Mann Posted July 15, 2004 Share Posted July 15, 2004 There is a bug that occurs when using Max 6 and Brazil that occurs when Brazil is set as the renderer for the material editor. Splutterfish know about this and so have disabled the ability to assign Brazil as the ME renderer. Hopefully there will be a fix in the next update, Link to comment Share on other sites More sharing options...
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