anvaraziz Posted June 16, 2004 Share Posted June 16, 2004 hai...guys... this was just rendered n dont touched in photoshop, before going to photoshop , kindly give me ur suggestions....whats all r the errors in this render..n all... i need to add some trees n plants in photoshop..also i need to get some reflections on those glass.. how ll i do that.. can i do some thing in photoshop or try in max itself,,,critics wolcome..... Link to comment Share on other sites More sharing options...
STRAT Posted June 16, 2004 Share Posted June 16, 2004 a couple of quick obvious comments - the blocks in the walls texture are way too big, as are the roof and ridge tiles. Link to comment Share on other sites More sharing options...
zamalkawy Posted June 16, 2004 Share Posted June 16, 2004 I have some notes i think they can help you - roof tiles need some noise they look semilar. -glass segments and reflections. -larger grass map and noise mask. -contrast needed between lightened and shaded areas. -adjusting light settings . thats all ...) Link to comment Share on other sites More sharing options...
IC Posted June 16, 2004 Share Posted June 16, 2004 Your arch stonework has the same bumpmap applied as the main stonework. Also need some additional structure to your windowframes. Main rendering advice would be to up the contrast(as already said). Link to comment Share on other sites More sharing options...
voltaire_ira Posted June 16, 2004 Share Posted June 16, 2004 one comment though as the others have already mentioned them.. -are the columns supporting the arches that small a diameter? they seem to be too thin considering the weight they're carrying ( stone arch and roof)? but if it the way that they should be built then i stand corrected. other than that the image is lookin good..a few more here and there then this will be something to be proud of. Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted June 16, 2004 Share Posted June 16, 2004 if you are going to use a solid color for the background, i would at least use a gradient. the solid color has a cartoony feel to it. the lighting. the global lighting is great, but you have to much ambient, and you need to add a sun source to cast shadows. Link to comment Share on other sites More sharing options...
anvaraziz Posted June 17, 2004 Author Share Posted June 17, 2004 thx 4 all advises...first the size of the blocks r same as the dimension given by client, its a villa to be made in Dubai..n the the diemeter 4 the piller , i too feel its small but i need to go the way with the plan , becouse this prespective ll be use as a visual source by contractor... ya i told this image was not final .... ill put sky n plants in photoshop..n also bout shadows ... its true i missed shodows coming from parabula...... thanks 4 u all ,,,, Link to comment Share on other sites More sharing options...
giraffe Posted June 17, 2004 Share Posted June 17, 2004 and my advice is to work on lighting more. now it looks flat- u need to have some more contrast Link to comment Share on other sites More sharing options...
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