medvedik Posted May 27, 2010 Share Posted May 27, 2010 Studio/Institution: Leet design+VizGenre: Residential InteriorSoftware: 3d max + VrayDescription: Please, tell me what mistakes, and if possible give a couple of tips for visualization and design, thanks in advance. Link to comment Share on other sites More sharing options...
heni30 Posted May 27, 2010 Share Posted May 27, 2010 Lights under the cabinets look a little too spider-y. Light over table looks very bright but you don't see the table and chairs being lit. Link to comment Share on other sites More sharing options...
StevieBoy85 Posted May 27, 2010 Share Posted May 27, 2010 I'm just a newbie myself but i think my boss would tell me that the scene itself looks a little too dark... Link to comment Share on other sites More sharing options...
abmitalia Posted August 3, 2010 Share Posted August 3, 2010 I try to lighten and warm it up a little. The water glas material with the golden board has got a too strong IOR so they seams to be full glas. I like a lot the matal table, very well done. I don't understand if you used DOF or not. If yes, with those distances its quite useless. If not the floor map is quite too blury. The cloth material of the chairs is reflective or not ? Overall a very good render and very good detail modeling. RK [ATTACH=CONFIG]38450[/ATTACH] Link to comment Share on other sites More sharing options...
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