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mr physical sky is black


Ausmax
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Hello,

 

I am using the mental ray daylight system to light my scene and I have let

the system place a mr physical sky map. My problem is that it just appears black

instead of that blue gradient that I have seen in tutorials. I remember it

working for me before, but can't work out how to get that gradient back again.

 

I usually use an instance from the mr physical sky and select a sky background from

my scene. I need the blue gradient because I would like to get some early morning

light happening in the background, haze etc.

 

Could do with some help on this one.

Cheers

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Thanks for the reply Thomas,

 

I managed to get the mr physical sky map to render by going into Viewport background and enabling use environment

map and also ticking display background.

 

However, I would really like to see the Physical sky map in the Exposure Control Render preview window.

I can see my objects in the window - it is just the physical sky that appears black.

If I look at the preview window in the material editor for mr physical sky it also appears black - don't know if this is normal??

Edited by Ausmax
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