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Material Selection?


RyanSpaulding
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Hey guys -

 

Doing my first MR render today and I'm trying to figure out how to render out a pass that allows me to adjust colors/materials in Photoshop after render.

 

Where do i go to do this in Mental Ray for 3DS Max 2010? Cant find it. Doesn't help I've been out of arch rendering for 2+ years. :)

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Render Setup>Render Elements

 

however i've been using rendermask recently to create the channels for the object i want to adjust.

 

it's nice and simple to use, essentially you select the objects you want (select by material if thats how you are doing it) then get rendermask to create a black/white luminance mask for you to use in photoshop, just load it into you channels and away you go.

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