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Path Constraint Set to Linear, Behaves like Bezier.


roughwetgrass
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Hey guys,

 

I have a camera animated along a path, and in the motion tab I have set the position to bezier float. But there is one portion along the spline (long span between two points) where I would like the camera to move in a linear fashion. I set up the two keyframes and in curve editor I set the first keyframe to 'linear out' and the next to 'linear in'.

 

The position/percentage f-curve looks like how I want it. But the actual animation doesn't reflect it at all. The camera moves very slow at the beginning of this sequence then accelerates greatly to reach the next keyframe.

 

I appreciate your help,

Samir

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