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vray displacement problem with brick map


stormchaser
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hi mates, i am doing this project that requires grooves in the plaster in brick pattern, so i applied a vraydisp mod and using a tile map. but i am not getting the desired result, its all blurry. i am attaching two images, one is with the tile texture in diffuse slot without vraydispmod, other is with vraydispmod on using the same tile texture. i have tried almost everything, i have set the blur value to .01 in map option, turned off filtering, reduced the edge length to .5px in vraydispllacement settings. but nothing is helping.

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