datacrasher Posted June 22, 2010 Share Posted June 22, 2010 I am looking for away to make my walls at be an angle but the problem is when i select the bottom vertext max always messes up the top of my walls when i drag them down to the bottom of my stairs. i have tried this in many different ways and the walls keep doing the samething..,.,. Link to comment Share on other sites More sharing options...
NoisyMonk Posted June 23, 2010 Share Posted June 23, 2010 Hmm, I've never worked with the AEC walls so I'm not really sure what the problem is, but couldn't you just add an edit poly modifier and fix the problem there? Link to comment Share on other sites More sharing options...
nelpiper Posted July 6, 2010 Share Posted July 6, 2010 I particularly don't like AEC WALLS because they cause double geometry. Here is a suggestion. Use splines to trace the outer walls and at the spline sub-object level, use the OUTLINE tool to get the thickness of the wall you want. After that, apply an EDIT POLY modifier to the spline you want to edit the verts. That will give a much cleaner and tight geometry. Good luck. Link to comment Share on other sites More sharing options...
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