gfxguru Posted June 28, 2010 Share Posted June 28, 2010 Hi, In my previous posts i showed virtual reality using my own program development.But this time i am using unity for a webbased walkthrough.Hope you like it... http://vrwalking.g0dsoft.com/studioapartment.htm [ATTACH]37895[/ATTACH] Link to comment Share on other sites More sharing options...
hockley91 Posted August 18, 2010 Share Posted August 18, 2010 Excellent! How long did it take you to create it? Did you utilize any texture baking or is it all lit in real time? Could you explain your workflow? I've been using Design Review and Navisworks with texture baking, but it has some limitations. Design Review is crashing with very large and complex files and Navisworks just doesn't refresh fast enough for the textures. Thanks! Adam Link to comment Share on other sites More sharing options...
gfxguru Posted August 24, 2010 Author Share Posted August 24, 2010 It took about 40 hours roughly for me to make it. It utilizes texture baking for its lighting, realtime lights needs more gfx power. I havent used navisworks or Design review. In unity you have no special limitations... You can also see the second demo i posted in the same thread... I think you can make it much faster than me..i am not really an artist...but a programmer.... Link to comment Share on other sites More sharing options...
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