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How to get this kind of effect


anvaraziz
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hi guys,,,,,,,,,

 

How ll i get this kind of blured reflection..( pls check the image)

i dont remember the site frome which i got the pic... but even in that site it dosn't mentioned....

 

i usaully use streched noise on bump map to get blured reflection.. but look the image, how the reflection is going.....its getting fade on the far part....how ll i get this kind of reflections... any body know bout this?.............

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the picture comes from neil blevins' web site: http://www.neilblevins.com/cg_education/aniso_ref/aniso_ref.htm

the article itself is quite clear about anisotropic reflections, i guess the effect is strongly related to the test version of brazil or ghost used to render the image. i don't think it was produced by max, so if you can't use renderers such as brazil or vray (which both have glossy reflections), then you shold go for a very fine bump map.

anyway, here is a thread you might want to check in the splutterfish forum, it was just about that picture:

http://forums.splutterfish.com/viewtopic.php?t=2989&highlight=anisotropic&sid=e82ecaef80b6eac96ced92203363699d

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here you can find a glossy reflective material (aluminium like) set up by natty:

 

http://www.chaoticdimension.com/forums/phpBB2/viewtopic.php?t=6580&highlight=glossy+reflections

 

as for the neil blevins' image i'm afraid there's no "perfect anisotropic refletions" button to hit, neither for vray nor for brazil and any other renderer. i think that once you have a renderer capable of producing glossy reflections the main part of the work it's up to you.

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