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Water cascade??


djoshi
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Hi,

 

How to make water animation like this. I have tried glu3d for this but I can get tutorial of water filling container only. How to make it already filled container and water keep coming in like in image.

 

Or any other way may be using PFlow or something. Any idea..?:confused:

[ATTACH=CONFIG]38050[/ATTACH]

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My friend,

 

With max you can get results like this. I have seen many animations with such water effects. I have done & doing trials & errors on it. But not getting desired effect.

 

There are many animation gurus on this website, might suggest something which can give a best touch to animation.

 

Life is a learning curve..so keep thinking - keep asking - keep learning...!!:cool:

 

Apart from this off topic discussion..Pls. if someone can share something..:confused:

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Can you brief a little on it Nel? I am very much new to PFlow & all.

 

I have attached image of what I am getting using snow+gravity+Deflector etc. If I am using vray water texture on it, it boosts render time very high.

 

I have tried blobmesh on it but it is getting very heavy..:confused:.

[ATTACH=CONFIG]38067[/ATTACH]

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There is a saying in Canada.

K.I.S.S. - Keep It Simple Stupid.

Why mess with particles? Use a nurb plane with an animated texture (stretched animated noise) in the opacity and displacement.Then use another where the cascade hits the body of water. MAYBE use some particles for the splashes and mist as the cascade collides. Old school, but it works.

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  • 5 weeks later...

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