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exterior fryrender .... HELP


yahia mito
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hey all fryers

 

last week i was trying fryrender for several materials

 

my host software is 3ds max 2010

 

i tried to simulate an exterior scene .... tried to make it real ... but

 

hopeless

 

also i tried to find any tutorial for exterior like images in Fryerender Gallery.... surprised that there isn't

086ie.jpg

 

not even 1 tutorial .... so weard ?

 

first i tried to simulate this work i found on GOOGLE images

08dbc92eb6833eeb6b383e1.jpg

 

modeled with sketchup mapping in 3ds max

39475157.png

 

tried to do it many ways... adding fry sun to the scene

creating hemisphere and tried to assign an hdr mat to it

hopless....:(

 

if somebody can post a tutorial to show what are the basics for lighting an exterior scene i'd be gratefull

also i don't know what to do to get displacement ??

rass map are rendered as a surface ... no displacement

textures also ...

any advices what to do

SOMEBODY HELP PLZ

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  • 2 weeks later...

Hi Yahia,

 

Here is a link to a tutorial that talks a lot about vegetation. You don't need a skydome for fryrender, just put an image in the Background slot of the Environment parameters and set it to Screen mode. You can adjust all the image parameters in the UVW and RGB modifiers panels of the Bitmap Editor (where you select the image you want).

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