ReneRumberg Posted July 11, 2010 Share Posted July 11, 2010 So I'm trying to create one destruction scene in 3D 2011 32-bit and I need to use PhysX engine. So when I select PhysX as physical engine under rayfire physics section then it says that "PhysX engine is not supported. Please, install Nvidia PhysX plugin". So i downloaded PhysX DCC plug-in v2.01 for 3ds Max and installed it. Then I tried it again, but it says the same thing. Restart or nothing wont help. Plug-in was actually meant to 2008-2010 but it said over there that "Support for Max 2008, 2009, 2010 (and when available, 2011), 32-bit and 64-bit." - http://physxinfo.com/news/tag/dcc/ How the hell can i make it to work? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now