braddewald Posted July 13, 2010 Share Posted July 13, 2010 I need to create a really simple concrete material that looks as realistic as possible. It is just a solid color--pretty simple. The reason that I need it to be simple is that there are about 20 shades of this simple concrete throughout the scene. So it would be nice to use the hue I already have as the diffuse color, and then just be able to put in a reflection value and a reflection glossiness value, (and maybe a bump map--I don't know because the concretes are very far away from the camera) and do that 20 times. I'm running up on a deadline so any help would be MUCH appreciated. Thanks! Link to comment Share on other sites More sharing options...
jinsley Posted July 13, 2010 Share Posted July 13, 2010 could you ad a colour correction modifier to a duplicate and just change the values slightly? or use a composite in the diffuse map and overlay another colour tone? Link to comment Share on other sites More sharing options...
braddewald Posted July 13, 2010 Author Share Posted July 13, 2010 James! Thanks for the quick response. I'm working on that file you sent me actually. It has a bunch of solid colors of concrete and I can't make it look like actual concrete. I was just looking for a reflection and glossiness value to jam in there real quick. The color correction is a good idea, but the shades are already in massive multi-subobject materials, that's why I just wanted to go through and set them all with the same reflection values. Any ideas? Link to comment Share on other sites More sharing options...
jinsley Posted July 13, 2010 Share Posted July 13, 2010 aah... I get it now. Why not use a range of .1 - .25 for reflections, toss a bump map in the relfections slot to give variation... and use .15 - .33 for glossiness and turn on the highlights and fg only? maybe try that... will take time to set-up, but it should work. Link to comment Share on other sites More sharing options...
free agent Posted July 13, 2010 Share Posted July 13, 2010 or just get one right and photoshop the rest? much quicker Link to comment Share on other sites More sharing options...
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