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Weird rendered bucket with Mental Ray


P5ycho
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Hi guys, i have been getting some blank render bucket in this particular scene. I'm quite sure its not a memory problem. Even at 320x240 with pre-compute FG and backburner doesn't help. The scene only has 18104 polys with some mrProxies.

 

I suspect it has something to do with the use of camera clipping plane. I get these buckets again on another camera angle with clipping too, but none on the camera without clipping.

 

Anyone encounters the same problem?

 

BTW, im using mental ray with max 2010.

Edited by P5ycho
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