kamal_3ds Posted July 20, 2010 Share Posted July 20, 2010 can any one suggest, why this type of patches coming there. Link to comment Share on other sites More sharing options...
-MerlyN- Posted July 21, 2010 Share Posted July 21, 2010 Nearly impossible to tell with no information on the scene and settings used. First random guess would be light intensity too high and subdivs too low. Link to comment Share on other sites More sharing options...
kamal_3ds Posted July 21, 2010 Author Share Posted July 21, 2010 [ATTACH=CONFIG]38176[/ATTACH][ATTACH=CONFIG]38177[/ATTACH] Both render are without any light. Default light is on. in 1st render GI is off. and in 2nd one GI on IM and LC IM preset very low, and LC is 1000 rest no changes any where I have tried to make default light off and putted some v-ray light ( plane) but still the same problem. Link to comment Share on other sites More sharing options...
stormchaser Posted July 21, 2010 Share Posted July 21, 2010 are you using raytrace material somewhere in the scene? looks like a compatibility issue. Link to comment Share on other sites More sharing options...
aristocratic3d Posted July 21, 2010 Share Posted July 21, 2010 Sajid vai, I guess so. are you using raytrace material somewhere in the scene? looks like a compatibility issue. Link to comment Share on other sites More sharing options...
kamal_3ds Posted July 21, 2010 Author Share Posted July 21, 2010 thanks dear.Thanks to reply. No! I was not using raytrace material, but it was compatibility issue I was using Camera correction Modifier for camera angle. When i removed that modifier its good now. thanks Bro. Link to comment Share on other sites More sharing options...
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