nickroz Posted July 22, 2010 Share Posted July 22, 2010 Studio/Institution: nickrozGenre: Commercial InteriorSoftware: 3dsMax 2010 & Vray 1.5 SP4Website: http://nickroz.comDescription: This was the first proposal for a hotel room interior renovation. I did not have anything to do with the design, just modeling/rendering. I would appreciate comments on the render style/quality. The light bands on the left wall are from light refraction through the 'glass bead' chandelier. I'm going to try a brute force render to see if it will clean up a bit. Link to comment Share on other sites More sharing options...
kareemkarawia Posted July 22, 2010 Share Posted July 22, 2010 i think you need to work on the table wood material. floor material, chairs material lighting .... i don't understand the lighting ... where it comes from and to where ???? Link to comment Share on other sites More sharing options...
nickroz Posted July 23, 2010 Author Share Posted July 23, 2010 Yeah, I cut some corners on the dining chair fabric - looks plasticy. I'll add more depth to that and add more gloss to the dining table material. What would you recommend for the floor tile? This client likes blown-out lighting, so everything's brighter than I like. The glass bead chandelier has 240W within, there's a light directly above the camera (another chandelier). There's rope lighting in all the coffers and a rope producing a downlight onto the CNC-cut wall. There's a low vraysun outside simulating dusk. Link to comment Share on other sites More sharing options...
kareemkarawia Posted July 23, 2010 Share Posted July 23, 2010 What would you recommend for the floor tile? may be the floor need to more glossy and reflective .... alittle pumpy as well for the light sources ... there is alot of light sources and alot of shadow which destruct me ... Link to comment Share on other sites More sharing options...
nickroz Posted July 23, 2010 Author Share Posted July 23, 2010 I think after I submit the next revision I'll make the lighting more natural and render it out for my portfolio. Thanks for the comments. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now