kyouko Posted July 25, 2010 Share Posted July 25, 2010 Hello Cg Architects, I want to ask something, do you guys have a good deal on rendering HD or "semi"HD movies? Like, rendering 1280x720 frames and saving on .tif frames, then using another software to convert the frames into a video? If so, how can you render a perfect wide screen frame? And what software you can use to make all those image files turn into a video? Thanks, Link to comment Share on other sites More sharing options...
azeta3d Posted July 25, 2010 Share Posted July 25, 2010 hey Kyouko!! last year i rendered an airport animation in hd 1280x720, it is really a head ache!! details become more notorius, so you have to rise up the settings, and that means a higher frame time, which is a reeeeeally big time on the overall render time. 1280x720 is the wide screen image format, for merging all frames into a video files you can use a compositing program (combustion, after effects, etc) or just a video editing soft (Premiere, vegas, etc) it will depend on how much post production your frames need. Hope it helped you, cheers! Link to comment Share on other sites More sharing options...
kyouko Posted July 26, 2010 Author Share Posted July 26, 2010 Thanks! I am using multiframe incremental, the animation is a camera fly-out and everything else does not move. Well, I am still saving the irradiance maps, hope to finnish that with sucess. But surely looks a promise to a head ache... Link to comment Share on other sites More sharing options...
Dave Buckley Posted July 28, 2010 Share Posted July 28, 2010 i had a thread about this a few months ago my workflow after that thread is: out of Max as uncompressed .tga files bring the .tga files into either after effects or premiere edit together and export from premiere using the adobe media encoder as uncompressed quicktime or depending on the length of the animation, quicktime with animation compression (i recently edited an hour long file and the resulting uncompressed quicktime file was 100GB) i then run the uncompressed file through procoder to get it out as whatever format i need (after running the 100GB file through procoder, it came out at 626MB and looked no different) with regards to frame rate, it depends on playback media. I kind of disagree that higher quality means a higher frame rate. frame rate are usually, 24, 25 or 30 - with some slight variations. do a search for HD animation workflow and you'll find my old thread Link to comment Share on other sites More sharing options...
azeta3d Posted July 28, 2010 Share Posted July 28, 2010 with regards to frame rate, it depends on playback media. I kind of disagree that higher quality means a higher frame rate. frame rate are usually, 24, 25 or 30 - with some slight variations. Frame rate will depend is the video will be seen in a PAL (25fps, usually europe) or NTSC (29,7 fps, USA and other countries) player, if it will just be seen on a pc it is indiferent wether one or the other, cheers! Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted July 28, 2010 Share Posted July 28, 2010 (edited) Frame rate will depend is the video will be seen in a PAL (25fps, usually europe) or NTSC (29,7 fps, USA and other countries) player, if it will just be seen on a pc it is indiferent wether one or the other, cheers! PAL and NTSC are not HD they are SD. http://en.wikipedia.org/wiki/Standard-definition_television HD is anything with a resolution above that, and it is common to render at 23.976 or 24 and up, but if you are rendering at that you really should be using motion blur to blend the frames nicely. Yes, PC doesn't really care, and more and more I am not sure tv's care much about frame rate as we move further into HD sets with robust media centers connected to them. But you need at least 24 for it to appear smooth. Edited July 28, 2010 by Crazy Homeless Guy Link to comment Share on other sites More sharing options...
azeta3d Posted July 28, 2010 Share Posted July 28, 2010 nice apreciation! is a good thing to have in mind, i think 25 fps avoids from using blur to blend the frames in motion. each day we learn something new.. Link to comment Share on other sites More sharing options...
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