JustinTuaylou Posted July 31, 2010 Share Posted July 31, 2010 Hello All: I am having a problem with rendering my reflection map on some glass and I wonder if someone could help. I am using 3ds Max 2010, Mental Ray and the Arch and Design material for the glass. I have a map loaded in the environment channel and have positioned it the way I want in the viewport. Problem is that when I render, the reflection does not show up in the glass. I have tried increasing both the Output Amount of the image and the RGB level to no avail, (this only makes the glass turn white) and the reflection value is 0.7 and glossiness is 1.0. Attached are images of the problem. If anyone could help I would very much appreciate it. Thanks in advance, Justin Link to comment Share on other sites More sharing options...
mu_688687 Posted July 31, 2010 Share Posted July 31, 2010 Put image in reflection map it will work. Link to comment Share on other sites More sharing options...
JustinTuaylou Posted July 31, 2010 Author Share Posted July 31, 2010 Thanks, but there is no reflection map channel on the Arch and Design material, only the Environment Channel. (which I thought was the same) Link to comment Share on other sites More sharing options...
mu_688687 Posted July 31, 2010 Share Posted July 31, 2010 Put image in this. Link to comment Share on other sites More sharing options...
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