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gizmo scale problem with fbx imported from revit


Cesar
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Hello guys

 

I had a frustrating problem, i don't know if is a bug, or I'm missing something.

I use the file link manager to insert a fbx revit model into max, (the model was exported to fbx from revit) the problem that i have, is the gizmos. All the model parts has a correct scale, all has the same dimensions that has in revit, but when i applied some properties, let's say, an "uvw mapping" the dimensions of the gizmos are totally different, bigger, for example: i had a box of 20x20 cms, i applied the uvw mapping, assigned to the gizmo the same 20x20 cm, and the size is huge!!!

a funny thing is, if i made all the same process, but to and object created in max (the same 20x20 box, but created in max) the gizmos match with the original dimensions.

if someone can gave me some workaround or something i really appreciate.

(for the record, the revit model was made with the metric system, in mts, and the units in max are configured in mts, and the system unit setup 1=1 inch)

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I have a very similar problem.

 

Files linked using FBX from Revit;

 

The physical size of the objects in Max are correct, however if I view an objects properties the x,y,z values are way off.

An object that has a physical size is 15,500 x 1700 x 1050mm has Object Properties xyz values of 50.8 x 5.8 x 3.4mm

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Thanks for your response Paul. I have to say, i should search better before create the thread, (look "similar threads" below) one of them them gave a very simple solution that works great for me, change the system units of max to "feet" (thats the base unit of revit) and now the gizmos of my imported revit model are corrected (so far, at least)

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Thanks but that wont work for me. Not a good solution if you use metric units (we only use millimeters).

It seems strange that although we use mm in Revit it exports to a default unit. I might have to look into this more.

 

What I have been doing for now is using the 'reset x-form' utility which corrects the units but can't be undone.

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