thorsten hartmann Posted August 15, 2010 Share Posted August 15, 2010 (edited) Hi Guys, i had create a new Heuristic-Method (Sample Curve Technology) to optimize a hole 3D-Scene, because i think the 3dsmax Global Tunig Options are not good. Screen Shot´s of Parameter all in english. At the Renderstudy, you see as example the result of optimizing Reflection Sample with Shader Utilities Pro. Look at the links for Renderstudy and Tutorial:"the mental ray Workflow". Renderstudy "SU-Pro vs 3dsmax Global Tuning": http://www.infinity-vision.de/ShaderUtilities/eng/su_tut_eng.htm#rendertime Tutorial (de) "mental ray Workflow": http://www.infinity-vision.de/ShaderUtilities/eng/su_tut_eng.htm Tutorial in english comming soon on www.mrmaterials.com . mfg hot chip Edited August 15, 2010 by thorsten hartmann Link to comment Share on other sites More sharing options...
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