moos_20 Posted August 16, 2010 Share Posted August 16, 2010 Hello All, I want to create a material (Kalzip) in 3ds max/vray, see attachment. I tried to make it with a common bump map and normal map, but the outcome is not fine. How can you make this material? with the different heights as seen in attachment. gr. moos Link to comment Share on other sites More sharing options...
zexonia Posted August 16, 2010 Share Posted August 16, 2010 Hello All, I want to create a material (Kalzip) in 3ds max/vray, see attachment. I tried to make it with a common bump map and normal map, but the outcome is not fine. How can you make this material? with the different heights as seen in attachment. gr. moos i think u have to model this. Or u can make a reflection,specular and displace map for this object. Link to comment Share on other sites More sharing options...
Stephen Thomas Posted August 16, 2010 Share Posted August 16, 2010 Yeah, you can download a dwg of the profile from the Kalzip website. You can then just loft this to fit any number of roof shapes. Link to comment Share on other sites More sharing options...
TomElcott Posted August 20, 2010 Share Posted August 20, 2010 I have to agree with the other responses... If your worried about texturing it make each different shape a different Poly, it would be pretty simple to make the profiles with splines then extrude them... of sweep them... once you have the (in my opinion) 3 Sweeps, then group them and pattern them along as far as you need... Link to comment Share on other sites More sharing options...
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