zazz Posted August 16, 2010 Share Posted August 16, 2010 I'm animating a vehicle driving around a desert, and would like it leaving tracks in sand Don't really know how to approach it though. Using particles somehow? Or with the help of a plugin of some sorts? Or some other sort of approach that doesn't come to mind? Link to comment Share on other sites More sharing options...
Gus_Rayvus Posted August 16, 2010 Share Posted August 16, 2010 You could use Ghost Trails a plugin, or a partical system. The easiest and cheapest way I can think of would be to convert you animation path to a spline, copy that for each of the tires, make is square and renderable and have texture coordinates, put you tire print texture on that, and animate a gradient ramp in the opacity, to revel it after the tire goes over it. Sounds like a cool project, would be great if you posted after it was done. Link to comment Share on other sites More sharing options...
BobM Posted August 16, 2010 Share Posted August 16, 2010 Hi Zazz Have a look at this tutorial http://www.escalight.com/tutorials/3dsmax-tutorials/tire-tread-marks-animation-using-particle-flow.html Regards Link to comment Share on other sites More sharing options...
zazz Posted August 16, 2010 Author Share Posted August 16, 2010 You guys rock, thanks a million Link to comment Share on other sites More sharing options...
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