danb4026 Posted August 16, 2010 Share Posted August 16, 2010 I need to create a pattern consisting of raised and recessed dimples. I have tried using displacement, but the results are not crisp enough. I have also tried booleans and that was a complete nightmare. Any advice as to how to do this with geometry? Link to comment Share on other sites More sharing options...
Boxek Posted August 16, 2010 Share Posted August 16, 2010 If you need a close up use displacement with a realliy high tesellation. If its for like panels or tiled textures u might try normal maps. Link to comment Share on other sites More sharing options...
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