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The Cheese Grater - Modelling Help


presty
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Hello all,

 

I've got to Model a building with a similar facade treatment to that in the image.

 

This is a multi storey car park in Sheffield, England and is known locally as The Cheese Grater.

 

Whats the easiest way of doing this?

 

All the panels are uniform in size and shape, just at different angles. I've modelled the shape and tried random transforming but theres no way of setting it to only do it at 45degree incriments.

 

Aside from selecting the poly's randomly and rotating them the old fashion way, is there any easier way?

 

There's hundreds of them in my model, so doing it 'by hand' so to speak will take me forever.

 

Cheers for any help.

 

[ATTACH=CONFIG]38725[/ATTACH]

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Try array might you get solution.

 

Make one to start, run the array tool to grid it out, then select them all and run the following maxScript to rotate all the objects randomly on a 90 degree bias

 

for o in $ do rotate o (eulerAngles (0) (0) (90 * random 1 4))

 

[ATTACH]38732[/ATTACH]

Edited by BrianKitts
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I did a fair amount of programming in high school (Basic and Turbo Pascal) then I minored in programming in college. I've long forgotten all my C++ syntax, but all the theories and concepts are the same for maxscript. Programming classes really teach you how to break down and dissolve a process into it's parts so that you can rebuild it's functions.

 

So in a way I'm self taught on maxscripting but all the earlier education really helped out. So now it's just a matter of using the maxscript help guide to pull up the exact formating for commands.

Edited by BrianKitts
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