Woody79 Posted June 29, 2004 Share Posted June 29, 2004 Just looking for some feedback on my latest WIP. I still have to make curtains, and various other nicknacks, and then dirty it up in photoshop. Then comes the animation. All comments welcome! Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted June 29, 2004 Share Posted June 29, 2004 couch and coffee table look small, or at least vertical scale is screwy Link to comment Share on other sites More sharing options...
Woody79 Posted June 29, 2004 Author Share Posted June 29, 2004 couch and coffee table look small, or at least vertical scale is screwy humm yeah, looking at it again the sofa, does look a bit too low, but if you compare most sofas to chair height, they are lower. Maybe i should make it i touch bigger and increase the height of the coffee table. Link to comment Share on other sites More sharing options...
Woody79 Posted July 1, 2004 Author Share Posted July 1, 2004 Sofa changed, and some more details added. It seems to be lacking something. Anyone got any good ideas about tarting it up abit... Link to comment Share on other sites More sharing options...
Woody79 Posted July 1, 2004 Author Share Posted July 1, 2004 some cropped close ups... Link to comment Share on other sites More sharing options...
skogskalle Posted July 1, 2004 Share Posted July 1, 2004 nice pic, looks very real to me.... the phone on the floor seems too small though... check the scale Link to comment Share on other sites More sharing options...
rivoli Posted July 2, 2004 Share Posted July 2, 2004 very good one, just a couple of things: phone and cups are too small, should be scaled to fit the rest of the furniture. your glass looks a bit too reflective to me, especially the left window's one (i know it depends on the visual angle, but yet it's a bit too much). it looks more like a mirror and it's not reflecting what is supposed to be out of the window. Link to comment Share on other sites More sharing options...
giraffe Posted July 3, 2004 Share Posted July 3, 2004 I think it is great image and great work. it is live and very good atmosphere- bravo but I do agree that it lacks something. I looked at it long to find out... I guess it is because lack of surface/area shadows at some places giving a flat look at some places. to handle this problem (if you are using vray) you need to tweak your irradience map settings and subdivisions of vray shadows. and why are the shadows of the shutter solid? Link to comment Share on other sites More sharing options...
Woody79 Posted July 4, 2004 Author Share Posted July 4, 2004 heres another update, larger image this time. Ive added some more personal items to give a better atmosphere, and added an image to the focal point in the centre wall. Link to comment Share on other sites More sharing options...
Tony Posted July 4, 2004 Share Posted July 4, 2004 The scale of your furniture looks way off to me! The table top should be 29 inches from the floor. Unless this room is for "little people" I would give everything a very serious look for proper scale. The atmosphere of the room is nice. The textures are also done well. Tony Link to comment Share on other sites More sharing options...
mhinks Posted July 6, 2004 Share Posted July 6, 2004 In only two words, beutiful crazy. Im lost for any more. Very good. As Nixo says, any chance of a wire or 5? also some screenies would go down a treat. Link to comment Share on other sites More sharing options...
Woody79 Posted July 7, 2004 Author Share Posted July 7, 2004 Thanks! Heres a screen shot/wire. Link to comment Share on other sites More sharing options...
Woody79 Posted July 7, 2004 Author Share Posted July 7, 2004 Modelled in 3ds Max6, and rendered with Vray. render time is about 1.5hrs at 1500px, and the irradence map takes 3-4hrs to produce. Total poly count is 458,000. Err...as for a brief synopsis, I modelled the basic shell ply modelling. See my site for a tutorial. Then it was a case of just filling it up with furntiure. It actually started out as a designer apartment, but then I decided to make it a bit more interesting and try and get some atmosphere into the scene. Lighting is really simple. One direct sun, and a vray skylight turned on. Then the rest is the GI. Im starting to understand the Vray materials a bit better these days. Putting glossy reflections on objects gets a accurate specular, not like the pants standard max shader. Link to comment Share on other sites More sharing options...
Woody79 Posted July 8, 2004 Author Share Posted July 8, 2004 Just added a bit on noise on aferwards in photoshop. breaks up the colour and sharpness of the original render. Link to comment Share on other sites More sharing options...
ipdesigner Posted July 10, 2004 Share Posted July 10, 2004 nice work man!..99+..excellent!! but i would like to comment on your wall elements, i thnk its better you remove the photoframe below the wall lamp, it seems not balance... for giraffe: about the shutter, shadows should be solid because the inclination(angle) is perpendicular to the sunlight, its correct.. Link to comment Share on other sites More sharing options...
AtomicZA Posted July 11, 2004 Share Posted July 11, 2004 Nice work... Its by far one of the best i've seen. Link to comment Share on other sites More sharing options...
Woody79 Posted July 15, 2004 Author Share Posted July 15, 2004 Thanks ipdesigner and AtomicZA. Im not convinced about the picture frame in the centre either. But I have put this to bed now. So its done and dusted. Overall im happy with it. I would go back and change a few things. But I hate going over new ground. I need to find a new project. I might try modelling the exterior. The only problem I have with exteriors is that they arnt as fun to do. Link to comment Share on other sites More sharing options...
mhinks Posted July 16, 2004 Share Posted July 16, 2004 Seeing the exterior would be cool. I've been going through your tutorials from your web site re radiosity. They have helped a lot in my understanding of it. I mainly use brazil and sometimes light tracer for products, but I want to look at radiosity. Link to comment Share on other sites More sharing options...
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