Three D Posted August 26, 2010 Share Posted August 26, 2010 Hi. Would anybody have any idea why my HDRi sky is rendering pixelated in the window reflections on the attached image? My setup follows Peter Guthrie's format - http://www.peterguthrie.net/blog/2010/04/vraysun-and-hdri-sky-tutorial/I'm using a Vray Sun and a Vray Dome Light with a HDRi file mapped to it. Any help would be very much appreciated. Thanks Link to comment Share on other sites More sharing options...
-MerlyN- Posted August 26, 2010 Share Posted August 26, 2010 My very first thought would be either reflection subdivisions are set to 0 or 1 and the 2nd thought might be the reflection map is a very low res image Link to comment Share on other sites More sharing options...
azeta3d Posted August 27, 2010 Share Posted August 27, 2010 yep, may be what merlyn said or maybe a geometry isse, is your glass subdivided about at the pixels size? if it is, add a smooth modifier, if not, try merlyn´s words lol Link to comment Share on other sites More sharing options...
Three D Posted August 27, 2010 Author Share Posted August 27, 2010 Thanks for you advice guys but it turns out it is was something in my glas material. I used a different glass material and it was fine. If I get a chance to examine the original glass material and find out what cause dit I'll let you know. Link to comment Share on other sites More sharing options...
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