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VRay Proxy UVW map problem


abhie
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Thanks for your help in advance.

 

I have this recurring problem that just doesn't go away.

If there is a model I want to use as a VRay proxy, I attach all the parts, (along with preserve material ids ) then I right click , then export it as a Vray mesh file for Vray proxy.

 

When I then import the vray mesh , I drag and drop the original muti sub-object material onto the proxy object.

 

No problems so far.

 

But when i hit 'render', Vray can't seem to get the mapping bit ?

I get this box:

"The following objects require map cooridinates and may not render correctly:

(UVW 1): VRAYProxy001"

 

What I get is a plain color, no textures, or mixed up textures.

I even tried applying different material id numbers to each of the elements before attaching them into a single mesh. No luck.

 

Any help appreciated.

Thanks

 

abhie

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