Noise Posted September 7, 2010 Share Posted September 7, 2010 Does anyone find that the Resource COllector doesn't collect all the textures when used ? Link to comment Share on other sites More sharing options...
Noise Posted September 7, 2010 Author Share Posted September 7, 2010 I think it might be caused when a material with a texture which was used in the scene but at the time of using the RC it wasn't applied to any geometry ? Link to comment Share on other sites More sharing options...
Justin Hunt Posted September 7, 2010 Share Posted September 7, 2010 long time no see Brian Also might help is your running as Administrator, especially with Max2011 and Win7. Some actions like copying maps from one location to another only work with administrator privlages. Same deal with the Bitmap/Photometric paths tool. jhv Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted September 8, 2010 Share Posted September 8, 2010 You can also try the Breidt script resource collector. I tend to like it a bit better than the default one. http://scripts.breidt.net/ Link to comment Share on other sites More sharing options...
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