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Modelling country with "pebble" border


griffs
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Hi lads,

 

I need to model a few countries with a "pebble" kind of border and render them translucent. By pebble i mean a nice soft round edge that is clean. I have to do lots of components so i'd love to know a solution i could apply to numerous shapes. I have tried lofting, beveling and bevel profiling but because of the intricate shapes of the countries the polygons crash and it will show up in the render. Any ideas how i can create this effect and have a nice clean piece of geometry? I'm sure it's simple but it's late and my head is fried!!

 

any help much appreciated

 

g

Edited by griffs
re-phrasing
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