griffs Posted September 14, 2010 Share Posted September 14, 2010 (edited) Hi lads, I need to model a few countries with a "pebble" kind of border and render them translucent. By pebble i mean a nice soft round edge that is clean. I have to do lots of components so i'd love to know a solution i could apply to numerous shapes. I have tried lofting, beveling and bevel profiling but because of the intricate shapes of the countries the polygons crash and it will show up in the render. Any ideas how i can create this effect and have a nice clean piece of geometry? I'm sure it's simple but it's late and my head is fried!! any help much appreciated g Edited September 14, 2010 by griffs re-phrasing Link to comment Share on other sites More sharing options...
Stephen Thomas Posted September 15, 2010 Share Posted September 15, 2010 Off the top of my head I would suggest applying a normalize spline modifier to your outline to allow an even spacing between vertices and also give you control over the complexity of the border before applying your extrusion etc. Link to comment Share on other sites More sharing options...
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