YOHKOH Posted September 28, 2010 Share Posted September 28, 2010 Hi all Does anyone know a way to chache geometry in 3ds max. I'm using Vray btw. When I send a distributed render there is time taken "transforming vertices" I was hoping to bypass this and just store all the geometry pre loaded, thus enabling quick material and lighting tests. Ta Link to comment Share on other sites More sharing options...
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