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vray material refelcting too much of the background


hat-rack
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Hi,

 

The walls on this vray material are reflecting a lot of the sky (its an environment map). I've turned down the reflection to black but it still shows up. The horizontal "line" texture is a bump map. The white is the diffuse colour set to white. glossiness is 0.

 

Anyone know why im getting sky in the material and how to fix it?

 

TIA!

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thanks for your replys

 

sorry i've been clicking thru the render options and I cant seem to find the exclude environment map option, can you point me in the right direction? I set the background to white and its fixed the problem...

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