hat-rack Posted July 5, 2004 Share Posted July 5, 2004 Hi, The walls on this vray material are reflecting a lot of the sky (its an environment map). I've turned down the reflection to black but it still shows up. The horizontal "line" texture is a bump map. The white is the diffuse colour set to white. glossiness is 0. Anyone know why im getting sky in the material and how to fix it? TIA! Link to comment Share on other sites More sharing options...
Tommy L Posted July 5, 2004 Share Posted July 5, 2004 You can exclude the environment in the raytrace option. What is the material supposed to be? Link to comment Share on other sites More sharing options...
kid Posted July 5, 2004 Share Posted July 5, 2004 hi do you have the environment map set to screen? that usually causes the background to show through your model like you have here. Link to comment Share on other sites More sharing options...
hat-rack Posted July 5, 2004 Author Share Posted July 5, 2004 thanks for your replys sorry i've been clicking thru the render options and I cant seem to find the exclude environment map option, can you point me in the right direction? I set the background to white and its fixed the problem... Link to comment Share on other sites More sharing options...
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