lancerdoom1 Posted October 8, 2010 Share Posted October 8, 2010 guys there is problem with my vray mat. as you see the aluminum is normal on the left side but is it black from the glass view? 1st is test render 2nd is aluminum mat and 3rd is tinted glass mat. [ATTACH=CONFIG]39540[/ATTACH][ATTACH=CONFIG]39541[/ATTACH][ATTACH=CONFIG]39542[/ATTACH] Link to comment Share on other sites More sharing options...
Jim Mann Posted October 9, 2010 Share Posted October 9, 2010 Can't really answer you from the info here but do you have both reflective and refractive GI caustics on in your GI settings and have you tried increasing your ray bounce/depth? Link to comment Share on other sites More sharing options...
Iain Denby Posted October 12, 2010 Share Posted October 12, 2010 Hmmmm. I get this problem too. What the hell is it? Link to comment Share on other sites More sharing options...
notamondayfan Posted October 13, 2010 Share Posted October 13, 2010 Have you got flipped geometry on the window frame? Link to comment Share on other sites More sharing options...
Matt McDonald Posted October 13, 2010 Share Posted October 13, 2010 Is it a max reflection depth problem? Link to comment Share on other sites More sharing options...
Roodogg Posted October 22, 2010 Share Posted October 22, 2010 Looks like vray global settings/reflection refraction depth is set too low. I may be wrong. Link to comment Share on other sites More sharing options...
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