vizfx Posted October 27, 2010 Share Posted October 27, 2010 Hi Is there a way to optimize polylines and ellipses from Autocad before importing in 3DS Max? They generate an enormous amount of vertices in my scene. I have 1.475.000 and most of them are just junk from those two type of elements (instead of 2-3 vertices I have hundreds per element). If I want to redraw them in Max it will take a lot of time and some surprise crashes. Link to comment Share on other sites More sharing options...
Bruce Hart Posted October 28, 2010 Share Posted October 28, 2010 Splines (as opposed to polylines) from AutoCAD will have a lot of vertex points but these can be simplified with the Nomalize Spline Modifier. If it's relevant - if you are drawing ellipses in AutoCAD, you can change the system variable PELLIPSE to 1 to make ellipses out of arc segments rather than spines, and are much more friendly in terms of editing. Also - if most of this stuff in the AutoCAD drawing is junk, can you not freeze them off? Or you could use a quick select filter to select various object types to delete. Link to comment Share on other sites More sharing options...
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