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Rationalising materials in scene


ABK
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Hi all,

 

I have a scene that has been worked on by a number of people over the last few months leaving the materials editor with many duplicates of the same material.

 

I'd like to rationalise the in scene materials so I only have as few materials as possible.

Does anyone know a good efficient way of doing this?

Essentially I'd like to merge all materials that are the same - there's a lot of them.

 

 

Cheers,

Antony

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