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vray problem


Drik Kriagson
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post an image. there are to main types of splotches, one being from poor irradiance map settings, one caused by using an irradiance map not calculated for your view, and another caused by overbright materials usually (but not always) caused by forgetting to uv mp an object. they are easily recognisable from each other, but we need to see them.

 

edit.... i guess that was 3 not 2, and mark pretty muched covered it before me.

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