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Nurbs to Spline Conversion?


PellePixel
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Are there any method to convert nurbcurve to a spline?

Tested a freeware MaxScript plugin "Nurbs to Spline converter" version 0.9 but the curve come up ugly and quite different.

 

Stucked with problem importing a smooth 3D roadrail created in AutoCad2004 that come up jagged when imported directly into max. Instead I open up with Rhino and export as IGES Nurbs that come up fine in Max6 but how to convert to spline?

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Think I have a solution now! ....quite sure!!...by convert the nurbs curve to patch. Here are my solution:

 

1. Extrude the nurb curve with the usual Modifer (Use: Output Patch ...down the extrusion menu)

2. Apply a new Modifer: Edit Patch

3. Open up the Modifer and select: Edge and then select: Open Edge (further down) and the outline of the extrude object are highlighted.

4. Continue to the end of the menu and choose Patch Smooth and then Create Shape and !!! ...it come up. Get rid of the extruded parts.

5 Weld the vertices and change the usual Interpolation to get required smoothness.

 

Got few control points that follow original 2D or 3D nurbs very well.

 

Strange way ?... but have anybody found something simplier? The script I got did not work or gave not enough precision.

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