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Maya working units (or am I dumb)


Vini
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Hello,

 

maybe my question is already answered many times, but I'll try my luck :)

 

So I'm working in Maya 2009 with maxwell and I'm a bit confused about working units.

To ensure that im using correct scal i'va made this simple displacement scene, 1cm disp height, 1x1cm unit and the two boxes are 1cm above the plane. It looks absolutely correct

[ATTACH=CONFIG]40027[/ATTACH]

my problem is begin when I use emitter

I've made a 3x3x3m "room" with a 100watts light bulb (default from the library). Heres the renders with different settings:

 

Default camera setting (750 shutter speed, 100 ISO)

[ATTACH=CONFIG]40026[/ATTACH]

Shutter 10, ISO 200

[ATTACH=CONFIG]40028[/ATTACH]

Shutter 1, ISO 200

[ATTACH=CONFIG]40029[/ATTACH]

It's unbelivable for me, that a 100watt bulb cant light up a 3x3x3m room. I never cared about photography and other things like that, so I dont know if its only mistakes in the camera settings, or the emitters are use different scale? :o Can you give me some advice please (not about camera setting, ill check those things in google if this is the problem) about is that normal (in real world a 100w bulb really cant give enough light (i know light dispersion etc,but...)) ? :D

 

Thanks for the help

Vini

Edited by Vini
censorship :)
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